EVIE LEVEILLE

GAME DESIGNER & WRITER

Hi, I'm Evie Leveille! I'm a Toronto-based writer & game designer with a passion for gameplay and storytelling

As an enthusiastic team player, multi-talented generalist, and out-of-the-box thinker, I am always excited to learn new skills and collaborate with like-minded people looking to put their heads together and create something special.

BIO

PROJECTS

SPELLTRACERS

mobile game developed for Holland Bloorview Kid's Rehabilitation Hospital that incorporates fine motor therapy into turn-based strategy game play

 

  • Designed competitive & co-operative 2-player touch screen gameplay integrating fine motor therapy activities

  • Balanced combat systems to facilitate varied player strategies

  • Ensured user experience met all accessibility requirements for target audience

PEDESTRIAN PANIC

A top-down arcade-style mobile endless runner designed for the Ubisoft Future Women in Games 2019 design challenge

  • Created pitch presentation for the game design concept including goals and production schedule

  • Adapted to industry mentor feedback to improve game feel and mechanics

  • Built and iterated on gameplay prototype to successfully demonstrate achievement of design goals

MERIDIEM

A first-person puzzle game where the player must overcome challenges by switching time between day and night

  • Collaborated with team to design series of puzzles build around unique core game mechanic

  • Iteratively prototyped all game mechanics and puzzles

  • Responsible for game story and narrative elements 

WYRMWOOD

A top-down hack-n-slash with a unique and challenging deck-building combat system

  • Developed and interated on gameplay systems and mechanics 

  • Collaboratively designed unique and challenging enemy AI

  • Created and maintained all game design documentation

  • Wrote game narrative, backstory, and dialogue

©2020 by Evie Leveille